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Scary Biscuits Studios Blog
Highest Adventure Design Blog


Mike at SBS
Aug 1, 20218 min read
Designing a Game: Part 3 - Components
We started this journey with covering how I tackle the idea/research phase followed by the framework phase. This week I'm going to dive...
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Mike at SBS
Jul 19, 20217 min read
Designing a Game: Part 2 - The Framework
With research done and the core of the game scoped out, the next phase is to start digging into some high level mechanics to suss out the...
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Mike at SBS
Jul 10, 20214 min read
Designing a Game: Part 1 - The Core Fantasy
July marks the start of the 2021 Solitaire Print-and-Play Game Contest on Board Game Geek. Last year I entered my Ironclads game in a...
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