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Scary Biscuits Studios Blog
Highest Adventure Design Blog


Designing a Game: Part 3 - Components
We started this journey with covering how I tackle the idea/research phase followed by the framework phase. This week I'm going to dive...
Mike at SBS
Aug 1, 20218 min read
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Designing a Game: Part 2 - The Framework
With research done and the core of the game scoped out, the next phase is to start digging into some high level mechanics to suss out the...
Mike at SBS
Jul 19, 20217 min read
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Designing a Game: Part 1 - The Core Fantasy
July marks the start of the 2021 Solitaire Print-and-Play Game Contest on Board Game Geek. Last year I entered my Ironclads game in a...
Mike at SBS
Jul 10, 20214 min read
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